Vulkan Grass Renderer
Vulkan, C++. Renders a million blades of grass, 30fps. Based on a 2017 SIGGRAPH Paper.
Vulkan Grass Renderer
This is a small Vulkan project that implements a grass simulation.
The implementation is based on Responsive Real-Time Grass Rendering for General 3D Scenes by Jahrmann & Wimmer.
See my GitHub Repo…
This post is licensed under CC BY 4.0 by the author.
